FIRST 7 DAYS

From waking up at 6:00 to running your first profitable farm. The plan below is what experienced players wish they knew on day 1.

Before anything else: punch in all codes from the codes page. You'll start with thousands of Gold, free gene modules, and a complete recipe book. Skip this and you'll be farming for hours just to afford basics.

DAY 1

CODES + KASIA

  1. Wake at 6:00 with 320 energy.
  2. Hit the telephone booth on the right of your farm and punch in all 5 codes.
  3. Talk to Kasia. She gives you a wooden basin planter.
  4. Plant your first Turnip (4 days to harvest).
DAYS 2-3

ENERGY + WATER

  1. Water crops every in-game day.
  2. Pick up scrap and resources around your plot.
  3. Build a chest. You will need storage.
  4. Plant 2-3 more Turnips. Steady Gold income.
DAYS 4-5

HARVEST + FISHING

  1. Harvest your first Turnips. About 45G each.
  2. Buy the Old Fishing Rod from the Fisherman (200G).
  3. Fish at the Dock or Kasia's shore. Best Gold-per-energy early.
  4. Save 1,500G for the Copper Pickaxe. Unlocks Caves.
  5. Plant Cauliflower (12 days) for better profit per tile.
DAYS 6-7

WEATHER + COMBAT

  1. Craft Plastic Mulch for Acid Rain protection.
  2. Pick up the combat drone from the Engineering Hangar quest.
  3. Open the Tech Tree. Agriculture → Sprinklers first.
  4. Walk into River Valley. First real biome with better materials.

▸ COMMON MISTAKES

DON'T

Plant 50 turnips day 1. You'll run out of energy watering them.

DON'T

Skip the codes. Without them, you're grinding for a pickaxe you'll need by day 4.

DO

Spend Gold on a fishing rod. Gold-per-energy beats farming 2:1.

DO

Save 2 Plastic per Acid Rain. A mulch kit costs less than replanting.

▸ SEE IT IN ACTION

Official Steam screenshots of the early game areas you will explore.

▸ WHAT'S NEXT?

← Back to home

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